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Interface | Module IV: Manipulating Objects
Introduction
Module IV is an introduction to manipulating objects in Virtual CRASH. This module covers moving and rotating objects (including using axis restraints, axis grips, and the properties menu), using the local and world reference frames, modifying vehicle elevation, changing the mass and size properties of an object (e.g., ground clearance), and using the axis menu to make changes to a vehicle (center of gravity, wheelbase, suspension properties, etc.). This module also covers crushing vehicles, including working with polygons and manipulating vertices via proportional editing.
Reading Assignment
Please read the following:
Modifying Vehicle Properties (VC6 | VC5 | VC4 | VC3 | Public Safety)
Video Lecture
IMPORTANT: Watch each video through to the end to reach the final quiz. Quizzes are embedded throughout and must be completed as you go in order to continue. In most cases, questions are multiple choice with one correct and three incorrect answers, and you'll need 3 of 4 correct to pass. If you fail, you can review the prior section or retake the quiz. You can't skip ahead, and quizzes must be answered in order. Plan to watch each video in one sitting, since restarting one means retaking its quizzes. Once you complete the final quiz, a "Module Complete" pop-up will appear. Left-click the "copy code" button, enter your email address, and press SUBMIT below.
Once you pass all quizzes for this video, paste the validation code below (Ctrl+V), enter your email, and press the SUBMIT button.
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